Moosehide Solitaire
How to play Moosehide
Moosehide is a one-deck Yukon solitaire in which a card may be built on any card one rank higher except one of its own suit, so most cards have three places to go instead of two.
Yukon with the piles built down in any suit but a card's own.
The goal of Moosehide
Move all 52 cards onto the four foundations, one for each suit, building each from Ace up to King.
How to set up Moosehide
Moosehide is dealt exactly like Yukon: one deck of 52 cards in seven tableau piles. The first pile is a single face-up card, and the other six hold one to six face-down cards with five face-up cards on top. There is no stock.
Moosehide rules
Tableau piles build down one rank at a time in any suit but a card's own: the Seven of hearts goes on the Eight of clubs, diamonds or spades, but not on the Eight of hearts. Any face-up card can move onto a pile whose top card it builds on, and every card lying on it moves with it, whether or not those cards are in order.
Only a King can fill an empty pile, together with any cards lying on it. When a move leaves a face-down card on top of its pile, that card is turned face up.
Each foundation builds up by suit from the Ace to the King. A card on a foundation never comes back into play.
Click a card to play it: a top card goes to its foundation if it fits, otherwise the card and everything on it go onto the first pile it builds on, and a King into the first empty pile. Drag a card to choose where it goes yourself. With Autoplay off in Settings, only a drag moves a card.
How to win at Moosehide
You win when all 52 cards are on the foundations. Once no card is face down and every pile is in descending order, Auto complete, on by default in Settings, moves the remaining cards up for you. The game is stuck when no card can move.
Moosehide strategy tips
Colour does not matter in Moosehide, so a red card can go on a card of the other red suit. Each card below a King has three cards it can go on instead of Yukon's two.
A click sends a card to the first pile it builds on, and in Moosehide there are often three to choose from. Drag the card instead when the first pile's top card is one you would rather keep free.
The one card a card may not go on is the next higher card of its own suit. When the only free Eight is the Eight of hearts, the Seven of hearts has to wait, so check the suits before you bury the other Eights.
Two cards of one suit never touch in a run you build: the Six of clubs on the Seven of hearts on the Eight of clubs is fine, but the Seven of clubs can never go on the Eight of clubs.
Moosehide questions and answers
How do you play Moosehide solitaire?
Deal one deck into seven piles as in Yukon: a single card in the first, and one to six face-down cards under five face-up cards in each of the others. Build the piles down in any suit but a card's own, moving any face-up card with every card lying on it, and fill an empty pile only with a King. You win when all 52 cards are on the four foundations, built up by suit from Ace to King.
What is the difference between Moosehide and Yukon?
Only how the piles build. Yukon builds down in alternating colours, while Moosehide lets a card go on any card one rank higher that is not of its own suit, so the Seven of hearts may go on the Eight of diamonds.
Can every Moosehide deal be won?
Not every deal has been proved, but nearly all tested were. Tested on 100 shuffled Moosehide deals, the game's solver proved 99 winnable and could not settle the last one, against 85 for Yukon. Its list of 500 proved deals took 505 shuffles to build, and none of the deals tried was proved lost. Switch on Winnable in the menu beside New deal and each new board comes from that list. The Hint button asks the same solver for a winning line before it suggests a move.
Is there a daily Moosehide game?
Yes. Moosehide has a daily board, the same deal for everyone that day, dealt the way a Winnable board is. You need to be logged in to play it.