Yukon Kings Solitaire

How to play Yukon Kings

Yukon Kings is a one-deck Yukon solitaire with no foundations, won by building the cards into four runs from King down to Ace in the piles themselves.

Yukon with no foundations, won by building four runs from King down to Ace in the piles.

The goal of Yukon Kings

Build the cards into four piles of thirteen, each running from King down to Ace in alternating colours, with every card face up and the other three piles empty. There are no foundations.

How to set up Yukon Kings

Yukon Kings is dealt exactly like Yukon: one deck of 52 cards in seven tableau piles, a single face-up card in the first and one to six face-down cards under five face-up cards in each of the others. There is no stock and there are no foundations.

Yukon Kings rules

Tableau piles build down one rank at a time in alternating colours, and a King may also go on an Ace of the other colour. Any face-up card can move onto a pile whose top card it builds on, and every card lying on it moves with it, whether or not those cards are in order.

Only a King can fill an empty pile, together with any cards lying on it. When a move leaves a face-down card on top of its pile, that card is turned face up.

Click a card to play it: the card and everything on it go onto the first pile it builds on, and a King into the first empty pile. Drag a card to choose where it goes yourself. With Autoplay off in Settings, only a drag moves a card.

How to win at Yukon Kings

You win when the 52 cards stand as four piles of thirteen, each from King down to Ace in alternating colours, with every card face up and the other three piles empty. Auto complete never plays in Yukon Kings. The game is stuck when no card can move.

Yukon Kings strategy tips

A run counts only when its King lies at the bottom of a pile, so move Kings into empty piles early and build each run down from there.

Laying a King on an Ace uncovers the card it lay on, or empties its pile if it lay at the bottom, but the King and everything on it must move again before its run can be finished.

A card does not have to be on top of its pile to move. If the card you need is buried, move the card lying directly on it, and everything above goes along.

Yukon Kings questions and answers

How do you play Yukon Kings solitaire?

Deal one deck into seven piles as in Yukon: a single card in the first, and one to six face-down cards under five face-up cards in each of the others. Build the piles down in alternating colours, moving any face-up card with every card lying on it, and fill an empty pile only with a King. You win when four piles each hold a run of thirteen from King to Ace and the other three are empty.

What is the difference between Yukon Kings and Yukon?

Yukon Kings has no foundations. Instead of sending cards home, you build four complete runs from King down to Ace in the piles themselves, and a King may also be laid on an Ace of the other colour.

Can every Yukon Kings deal be won?

No. Tested on 100 shuffled Yukon Kings deals, the game's solver proved 26 winnable and 3 lost in the search a hint gets, and could not settle the other 71. With so few deals proved, finding one takes too long to do on demand, so every deal is an ordinary shuffle and there is no Winnable switch. The Hint button still asks the solver for a winning line before it suggests a move.

Is there a daily Yukon Kings game?

Yes. Yukon Kings has a daily board, the same deal for everyone that day. You need to be logged in to play it.

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