Gypsy Solitaire
How to play Gypsy
Gypsy is a two-deck solitaire game of the Forty Thieves family in which eight piles of three, two face down under one face up, are built down in alternating colours, runs move together, and the stock deals a card onto every pile.
Eight piles of three with two cards face down in each, built down in alternating colours, where runs move together and the stock deals a card onto every pile.
The goal of Gypsy
Move all 104 cards onto the eight foundations, two for each suit, each built up from the Ace to the King.
How to set up Gypsy
Two standard decks are shuffled together, 104 cards in all. Twenty-four are dealt into eight piles of three, two face down under one face up, and the other 80 form the stock.
Gypsy rules
Piles build down in alternating colours, one rank at a time. A face-up card moves together with every card above it if they run down in alternating colours, however many there are. A face-down card turns face up once it is on top of its pile, and an empty pile takes any card or run.
There is no waste. Click the stock at any time to deal one card face up onto every pile, the first pile first, empty piles included. Its 80 cards make ten deals, and the stock is never dealt again.
The top card of a foundation may be moved back, one card at a time, onto a pile whose top card is one rank higher and of the other colour, or into an empty pile.
Click a card to send it to its foundation, else onto the first pile it builds on, else into an empty pile; a card clicked in a pile takes the cards above it along. Drag a card or a run to choose yourself. With Autoplay off in Settings, only a drag moves a card.
Click the top card of a foundation to move it back onto the first pile it builds on, or into an empty pile if no pile takes it. Drag it to choose the pile yourself.
How to win at Gypsy
You win when all 104 cards are home. With the stock empty, no card face down and every pile in order, Auto complete, on by default in Settings, plays the rest for you. Once the stock is spent, the game is stuck when no line of moves sends another card home.
Gypsy strategy tips
Sixteen cards start face down, two under each pile. Turn them over early: until a card is face up you cannot plan for it, and a low card hidden in a pile can hold up a whole foundation.
Each deal lays a card on every pile, empty ones included, and can cover the card you meant to move next. Make every move you want before you deal.
An empty pile takes any card or run, but the next deal puts a card into it. Use it before you deal, for the run whose move turns a face-down card over.
A card brought back from a foundation is one more top card to build on. Bring one back when it lets you move a run off a face-down card, then send it home again.
Gypsy questions and answers
How do you play Gypsy solitaire?
Shuffle two decks together and deal eight piles of three, two cards face down under one face up, keeping the other 80 cards as the stock. Build the piles down in alternating colours and move runs as one. Each click on the stock deals a card onto every pile, and the top card of a foundation may come back down to a pile. You win when all 104 cards are home.
What is the difference between Gypsy and Forty Thieves?
Gypsy deals eight piles of three, two face down in each, and has no waste: each click on the stock deals a card onto every pile. Its piles build down in alternating colours, runs move as one, and a foundation's top card may come back into play. Like Forty Thieves, it uses two decks and never goes through the stock again.
What does the stock do in Gypsy?
Each click deals one card face up onto every pile, the first pile first, empty piles included. Its 80 cards make ten deals, and you may deal whenever you like. There is no waste and no redeal.
What is the difference between Gypsy and Miss Milligan?
Gypsy deals eight piles of three with two cards face down in each, lets any card or run fill an empty pile and lets a foundation's top card come back into play. Miss Milligan deals eight single cards face up, lets only a King or a run a King leads be moved into an empty pile, never takes a card back off a foundation, and once the stock is spent lets you set a card or run aside in a reserve. Both build down in alternating colours, move runs as one and deal the stock onto every pile.
Can every Gypsy deal be won?
Not necessarily. Searching up to a million positions per deal, the game's solver proved 29% of the Gypsy deals it tried winnable, so at least that share can be won. With Winnable on, in the menu beside New deal, each board comes from a list of 500 proved deals. Hint asks the same solver for a winning line before it suggests a move.
Is there a daily Gypsy game?
Yes. Gypsy has a daily board, the same deal for everyone that day, dealt the way a Winnable board is. Log in to play it.